Formal framework for Alliance dungeon runs
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Formal framework for Alliance dungeon runs
As per the last Alliance GM meeting, there are a handful of requirements being put forth for Alliance dungeon (Sigmar's Crypts, Warpblade Tunnels, Lost Vale) runs.
All members attending an Alliance run must at least have Ventrilo running as something they can listen to. Talking is optional, listening will be required. Lots of confusion can be avoided through the use of Vent, and explanation time can be greatly condensed.
Main tanks will be required to have at least 4 wards of the appropriate level.
Everyone else will be required to have at least 3 wards of the appropriate level.
Bear in mind that these requirements have no impact on pure Guild runs, they're simply being enacted to avoid confusion and conflict on Alliance runs. Though, to be honest, they're not a bad idea for Guild runs either.
All members attending an Alliance run must at least have Ventrilo running as something they can listen to. Talking is optional, listening will be required. Lots of confusion can be avoided through the use of Vent, and explanation time can be greatly condensed.
Main tanks will be required to have at least 4 wards of the appropriate level.
Everyone else will be required to have at least 3 wards of the appropriate level.
Bear in mind that these requirements have no impact on pure Guild runs, they're simply being enacted to avoid confusion and conflict on Alliance runs. Though, to be honest, they're not a bad idea for Guild runs either.
Solomon- Posts : 68
Join date : 2008-10-04
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